Artstation – Everything I learnt about Environment Art – Part 2 – Materials & Shaders (Premium)

1 views
0
worldfreeware.com

Artstation – Everything I learnt about Environment Art – Part 2 – Materials & Shaders

Artstation – Everything I learnt about Environment Art – Part 2 – Materials & Shaders     Free Download Latest . It is of  Artstation – Everything I learnt about Environment Art – Part 2 – Materials & Shaders    free download

Artstation – Everything I learnt about Environment Art – Part 2 – Materials & Shaders   Overview

This is the second part of an all-encompassing tutorial for beginners and intermediate-level users. It covers different topics in Environment Art and is intended to share some of my lessons and advice I have learnt along the way. It is split into a chapter-based format. Version 2 includes chapters 3 and 4, available to purchase separately or as part of a reduced bundle.

Chapter 3 – Tiling Materials – Breakdown below – Total run time: 5h 17 mins

What is a tiling material – 5 mins
How to create tiling materials – 22 mins
How to approach tiling materials and variations – 4 mins
Practical examples

Reference gathering – 13 mins
Breaking down the reference – 13 mins
Soil height, base colour and roughness in Substance Designer – 2h 36 mins
Sculpted workflows (Sculpting leaf atlas, sculpting rock atlas, sculpting tiling rock base material – 1h 16 mins
Finishing the variation on the soil – 27 mins

Chapter 4 – Shaders – Breakdown below – Total run time: 4h

What is a Shader – 4 mins
How to create Shaders – 16 mins
Shader examples in an environment – 13 mins
Practical examples

Unreal Intro – 15 mins
Material Functions and Master/Uber Shader – 50 mins
Vertex Blend Shader – 40 mins
Material Layering – 38 mins
Landscape basics – 10 mins
Decal & Foliage Shaders – 27 mins
Adding Grunge and Extra Shader features – 24 mins
The tutorial chapters follow the same format. I start with an explanation and theory on a specific topic. The chapter covers the topic, terminology, why you approach things in a certain way, and the tools and workflows you would use. Each chapter concludes with live demonstrations of applying that theory in practice.

Homepage:  https://www.artstation.com/marketplace/p/x9pzm/everything-i-learnt-about-environment-art-part-2-materials-shaders

worldfreeware.com

Your email address will not be published. Required fields are marked *