FlippedNormals – Advance Feather System Using Yeti (Premium)

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FlippedNormals – Advance Feather System Using Yeti

FlippedNormals – Advance Feather System Using Yeti   Free Download Latest . It is of  FlippedNormals – Advance Feather System Using Yeti   free download

FlippedNormals – Advance Feather System Using Yeti   Overview

The course is structured into 6 chapters, each covering a unique aspect of feather creation and grooming from initial concepts all the way to grooming a black phoenix.

Chapter1_Intro
CH01_02_My Workflow

Chapter2_Creating Feathers

CH02_01_Feather Types
CH02_02_Creating a Feather
CH02_03_Populating Feathers
CH02_04_Feather Attributes
Chapter3_Expressions

CH03_01_What is SE_EXPR
CH03_02_The power of SE_EXPR
CH03_03_R&D Part01
CH03_04_R&D Part02
CH03_05_R&D Part03
CH03_06_R&D Part04
CH03_07_R&D Part05
CH03_08_R&D Part06
CH03_09_Next Steps
Chapter4_Techniques

CH04_01_ Combing Technique
CH04_02_Pass Expressions to the HyperShade
Chapter5_Shading

CH05_01_Shading(Based on Attributes 01)
CH05_02_Shading(Based on Attributes 02)
CH05_03_Shading(Based on Attributes 03)
CH05_04_Shading(Based on texture)
Chapter6_Black Phoenix

CH06_01_Feather_creation (Pr_Sec)
CH06_02_Primary Feathers
CH06_03_Secondary Feathers
CH06_04_Scale Feathers
CH06_05_Feather variations
CH06_06_Feather swapping
CH06_07_Up Vector
CH06_08_Folding wings
CH06_09_Feather_creation (Tail)
CH06_10_Tail Feathers
CH06_11_Folding Tail
CH06_12_Improvements(Folding Wings)
CH06_13_Improvements(Cleaning Up The Graph)
CH06_14_Improvements(Flying Pose)
CH06_15_Improvements(Tail Feathers)
CH06_16_Improvements(Wing Feathers)
CH06_17_Coverts(Grooming)
CH06_18_Coverts(Twist)
CH06_19_Coverts(Adding Variety)
CH06_20_Coverts(Median 01)
CH06_21_Coverts(Median 02)
CH06_22_Coverts(Tail)
CH06_23_Body(Grooming 01)
CH06_24_Body(Grooming 02)
CH06_25_Body(Scatter Feathers On Head 01)
CH06_26_Body(Scatter Feathers On Head 02)
CH06_27_Body(Scatter Feathers On Head 03)
CH06_28_Body(Scatter Feathers On Head 04)
CH06_29_Body(Scatter Feathers On Body 01)
CH06_30_Body(Scatter Feathers On Body 02)
CH06_31_Body(Scatter Feathers On Body 03)
CH06_32_Body(Cleaning Up The Comb Groom 01)
CH06_33_Bristle Feathers
CH06_34_Body(Swapping Feathers)
CH06_35_Body(Adjusting Feathers)
CH06_36_Body(cleaning up the comb groom 02)
CH06_37_Body(Convert to Fibers)
CH06_38_Body(Barb_End attribute)
CH06_39_Body(Adding Scraggle To The Body)
CH06_40_Improvements_02(Pose Setup)
CH06_41_Improvements_02(Finalize The Feathers)
CH06_42_Improvements_02(Other Fixes)
CH06_43_Se_Expr&rendering(Expression Setup)
CH06_44_Se_Expr&rendering(Selection Setup)
CH06_45_Se_Expr(Wings&Tail)
CH06_46_Se_Expr(Bristles)
CH06_47_Se_Expr(Head&Wings CTF)
CH06_48_Se_Expr(Back and Feet)
CH06_49_Se_Expr(Black Feathers)
CH06_50_Se_Expr(White Feathers)
CH06_51_Rendering

Homepage:  https://flippednormals.com/product/advance-feather-system-using-yeti-60495

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